terewbonus.blogg.se

Rise of the tomb raider misguided intelligence
Rise of the tomb raider misguided intelligence






rise of the tomb raider misguided intelligence

It highlights her knowledge, but doesn't just hand you everything.Īnd there's just so much to play with out there beyond all of that. Her intelligence is a game mechanic and I love how it logically addresses items you can't read yet as her being rusty. It makes the explorer side, the archaeological side, a point of emphasis. It doesn't entirely address one of the biggest issues regarding her character, in that her biggest character trait is still a woman with daddy issues, but it does emphasize her intelligence. Not to mention, they really do play up Lara the archaeologist. And these tombs are worth finishing, because the design and the puzzles are just so well crafted. You could finish the game without them, but you probably don't want to, because they make life a lot easier. Ozzie Mejia, Senior Editor: Yeah, I love that they made the optional tombs the side missions that they should be, but the incentives were good enough to make you want to take time out to finish them. She's not just a lucky adventurer with a too-cool attitude. Nathan Drake may have stolen Lara Croft's mantle, but this year she took it back. On top of that, Crystal Dynamics accentuated Lara's role as an archeologist: translating ruins by brushing up on ancient languages and adding her own insightful commentary to the staid old audiologs trope. The end result was an archer who would split Robin Hood's arrow in twain. I explored every nook and cranny because I wanted- needed-to turn my version of Lara into an unstoppable force of justice. For me, though, the standout was the core gameplay loop of upgrades and crafting. The marquee features seemed directly aimed at fan complaints, particularly the addition of more tombs to raid.

rise of the tomb raider misguided intelligence

In this year's Rise of the Tomb Raider, the studio iterated on what works, largely threw out what didn't, and proved this heroine still has plenty of room to grow. Crystal Dynamics set out to revive the flailing franchise with 2013's Tomb Raider, and succeeded beautifully. Steve Watts, Editor-in-Chief: Remember how after a long spate of mediocre sequels Lara Croft had become something of an industry punchline? What a difference a few years makes. This week Shacknews is counting down its top ten 2015 Games of the Year, as tabulated by both staff votes and input from our own Chatty community. At the #8 spot we have Crystal Dynamics' continued evolution of a gaming icon, Rise of the Tomb Raider.








Rise of the tomb raider misguided intelligence